In December 2006, I wrote a cover story for Spectrum on the engineering of Resistance: Fall of Man, the PS3 shooter from Insomniac. One thing the guys told me is how coding for the Cell processor is a work-in-progress. The more they learn, the more they can do.
Now we can see what they've grokked about the PS3 over the past year. Videos are hitting the web of Insomniac's hotly-anticipated sequel, Resistance 2. Check out Kotaku's user-friendly excerpts here.
