Gametap.com has Daikatana available to play for free until December 31st, which I discovered reading this retrospective linked from CNN. (I hope having Daikatana FOR FREE isn't indicative of the quality of Gametap, which I haven't tried. If Daikatana, in 2007, is supposed to be a draw, there's another fiasco in the offing, here.) Released in 2000 with expectations and press that really didn't get equalled until perhaps Halo 3, it did nothing close to the business it was required to do. Which everyone who was part of the industry knew, at the time.
Game companies are filled with people who are good at math, and when a game is delayed for as long as Daikatana was, with as many people employed by Ion Storm, in the most expensive office space in Dallas,... it was an obvious disaster, awaiting realization. That fiasco assessment doesn't even begin to address what was already known about the game prior to release: its design was supposed to be revolutionary and amazing, but "Superfly Johnson"? Really? What possible interest could there be in a design where "Superfly Johnson" is not an ironic character?
A sad, cautionary lesson, Ion Storm.