CBS will, at noon today, be broadcasting the 2007 World Series of Video Games. Featured games will include Guitar Hero II and Fight Night Round 3, games that can be simply watched as if they were musical performances or traditional boxing matches respectively. I would go so far as to say that some folks would reasonably be able to tune in to see FNR3 and not immediately know it was a video game, the graphics being as good as they are.
But what does this mean for games? Or CBS? Anything?
Continue reading "Is your Tivo set?" »
Thanks to the intrepid reporters over at GamePolitics.com, we have new reason to fear the people who love to hate videogames. I've been following the violent vidgame debates for years, but I'd never come across Susan Bartell, a shrink who apparently has been making the games-are-evil rounds on morning talk shows. Surprise surprise: she carted out the dusty Indiana University brain scan study that allegedly links the playing of gory games to real-life acts of aggression. As I've reported myself, the studies are often flawed and misrepresented. But even more amazing is when some crusader admits that she has no idea what she's talking about - usually they at least try to play the part. Not so, according to her interview with GamePolitics.
Continue reading "The Brain Scan Game" »
More categories for this article than I thought possible... it's about everything.
Leigh Alexander is very much worth reading, when you're in search of thoughts on the game industry. Two recent articles are the case For and the case Against this new world of entertainment media convergence. Is this intertwining of games, web, movies, television, cell phones, GPS, fresh baked bread, and the fat pipe connecting your checking account to media producers' coffers, is this good for games?
Leigh gives the definitive maybe. I mostly agree.
Continue reading "It's a Convergent New World" »
Found this on Metafilter: Steve Gaynor, a level designer at TimeGate Studios (a guy I don't know at a company I've never heard of), doubts that video games will ever become as culturally relevant as novels or film. His thoughts are good, but the wager is silly. Fifty years, games will achieve the acceptance of comic books, that's the supposition. Of course, he has already conflated "acceptance" with "relevance", so you see my problem with the wager right off the bat.
Continue reading "The Relevancy of Games" »
[via Raph's blog] Dmitri Williams has just published his mammoth study of MMO players, specifically EQ2 players, by analyzing terabytes of data provided by SOE. Some of the results aren't what I would have expected.
Continue reading "MMO player demographics" »